AI · XR · Human-Computer Interaction

Intelligent, immersive systems built around people.

SophiaXR is a research-driven studio working at the intersection of agentic AI, extended reality, and human-computer interaction. We advise, we build, and we deliver — for companies and for government.

What we work on

Three areas, one through-line

Everything we do puts the person at the center — the work is rigorous where it needs to be and shipped where it counts.

Agentic & Human-Centered AI

AI systems that reason and act while keeping people in control. We design and build agentic workflows, multi-agent systems, and human-in-the-loop tooling — grounded in how people actually work.

AgentsLLM appsEvaluationHuman-in-the-loop

Augmented & Virtual Reality

Immersive applications and 3D interaction for training, visualization, and spatial computing — taken from prototype to deployable XR on the headsets and devices you target.

AR / VR3D interactionSpatial computingPrototyping

Human-Computer Interaction

Interaction design and evaluation backed by research. Multimodal interfaces, usability studies, and the methodological rigor to know what works, what doesn't, and why.

Interaction designMultimodalUsabilityUser research
How we engage

Consulting · Development · Government

Pick the depth of involvement that fits — from a focused advisory engagement to building and delivering the full system.

01

Consulting

Strategy and technical direction: architecture reviews, technology selection, and research-backed guidance for AI and XR initiatives — so your team moves with confidence.

02

Development

Hands-on engineering. Prototypes, MVPs, and production systems — we build what we recommend, and stay accountable for whether it works.

03

Government Contracts

R&D for the public sector. SBIR/STTR and contract work that bridges academic-grade research and deployable capability for agencies and labs.

How we work

Research depth, delivery focus

Start from the human

We frame the problem around the people who'll use the system before we reach for a technology.

Prototype to learn

Working prototypes early, so decisions are made against real behavior — not slideware.

Measure what matters

Evaluation built in: usability, performance, and outcomes, with methods that hold up to scrutiny.

Ship and support

From proof of concept to production, with the engineering discipline to keep it running.

Bridge research & practice

Grounded in years of HCI and XR research, applied to problems that need to ship.

Clear, senior collaboration

You work directly with the people doing the work — no hand-offs, no telephone game.

Let's build something

Have a problem worth solving?

AI, XR, a tricky interaction, or a government R&D need — if it's hard and it matters, it's the kind of work we take on. Contact details coming soon.

STAGING